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Game Changer | Sir Demis Hassabis and the Power of Video Game Design

Demis Hassabis
BBC Image

From teenage gamer to Nobel Prize winner – the career trajectory of Google DeepMind co-founder and CEO Sir Demis Hassabis exemplifies how a foundation in video game design can serve as a launching pad to monumental success.

At just 17 years old, Hassabis – who was recently awarded the 2024 Nobel Prize in Chemistry for his groundbreaking work in artificial intelligence – co-designed Theme Park, immersing himself in the creative and technical aspects of the popular hit game in which players create and operate amusement parks.

Fast-forward 30 years – during which time Hassabis went on to earn a double first in Computer Science at the University of Cambridge, launch his own video game company, Elixir Studios, complete a PhD in Cognitive Neuroscience from University College London, and co-found the artificial intelligence startup, DeepMind – Hassabis now credits his early foundations in gaming for laying the groundwork for his later achievements in neuroscience and AI.

In a March 2024 interview with the BBC, he urged parents worried about the hours their children devote to gaming to instead encourage their children’s creative use of tech.

“It’s important to feed the creative part, not just playing them (games),” he told the BBC.

“You never know where your passions lead, so I would actually just encourage parents to get their children really passionate about things, and then develop their skills through that.”

Leveling Up: The Value of Video Game Design Education

In an age where technology, creativity, and various industries are increasingly intersecting, video game design programs are becoming more widely viewed as worthy pursuits. Afterall, such programs encourage creativity and problem-solving skills in students, fostering the ability to think outside the box and approach complex challenges with innovative solutions.

As Hassabis once said, young people in generations to come will need to be prepared to be very adaptable in what will be a “very fast-changing world”, and “just embrace that adaptability.”

By engaging in game design studies, students learn to design algorithms, understand user experience, and harness narrative techniques – skills that are invaluable in various fields, including software development, marketing, and education, among many others.

“Many children start by playing games, like I did, then get into programming, and then use this incredible tool, the computer, to create things,” he said.

Unlocking Potential: Career Paths for TFS Video Game Design Grads 

At Toronto Film School, the skills developed in the 18-month Video Game Design & Animation and Video Game Design & Development diploma programs translate to a vast array of career opportunities. Graduates can pursue paths in game development, software engineering, UI/UX design, and even venture into academia or research – much like Hassabis did with his PhD in cognitive neuroscience.

“The versatility of our Video Game Design programs prepares Toronto Film School students for a fast-changing world, where adaptability is crucial,” said TFS’s Emmy- and Golden Globe-winning president, Andrew Barnsley.

“By encouraging young people to engage in video game design, we allow them to unlock their potential and inspire them to explore the wide world of opportunities opened up to them – whether that be in the creative industries, STEM fields, or entrepreneurship.”

Barnsley added that, as we look to the future, the implications of gaming and technology on society cannot be underestimated.

“The rapid development of AI and other technologies, highlighted by Demis Hassabis’s Nobel-winning work, requires a workforce that is not only skilled, but also adaptable,” he said.

“Video game design programs can cultivate this future generation of innovators and problem-solvers.”

Cynthia Reason

Cynthia Reason (she/her) is a former newspaper journalist turned communications professional who currently works as Toronto Film School’s Manager of Communications. Prior to joining TFS, she spent 13 years working as a reporter for Torstar/Metroland Media Toronto, writing for publications including Toronto.com, the Etobicoke Guardian, and the Toronto Star, among others. Her byline has also appeared in the National Post. She holds a Bachelor of Arts degree from the University of Guelph and Post-Graduate Diploma in Journalism from Humber College.

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